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Re: GM Questions

Postby Azura Mora » Sun Jun 10, 2018 10:25 pm

So we've now moved to the Black Sands Desert - does that mean the 'Strike Force Aurek Hawk' area isn't in use anymore?
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Re: GM Questions

Postby Dr. Cole Ormont » Sun Jun 10, 2018 10:26 pm

Same camp, new location.
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Re: GM Questions

Postby Dapper Dog » Sun Jun 10, 2018 10:28 pm

Dr. Cole Ormont wrote:Same camp, new location.

This.
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Re: GM Questions

Postby Azura Mora » Sun Jun 10, 2018 10:29 pm

Ok, thank you!

Does the boost from the hanger to mechanics checks stack with Weapon Maintenance Kit?
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Re: GM Questions

Postby Dapper Dog » Sun Jun 10, 2018 10:32 pm

Sure.
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Re: GM Questions

Postby Zanebry Varliss » Sun Jun 10, 2018 10:50 pm

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Re: GM Questions

Postby Jax Dolross » Sun Jun 10, 2018 11:57 pm

Any chance the republic would loan out a spit fire for Jax to go on patrol with Chase?
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Re: GM Questions

Postby Baesal Zyn » Sun Jun 10, 2018 11:58 pm

what does a triumph on modding do? A free extra mod? Twice the same mod? :|
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Re: GM Questions

Postby Rav Devaroo » Mon Jun 11, 2018 12:03 am

Baesal Zyn wrote:what does a triumph on modding do? A free extra mod? Twice the same mod? :|


Since this happened to me: Your money refunded, so it doesn't cost you any credits.
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Re: GM Questions

Postby Nai'tiri Cadera » Mon Jun 11, 2018 12:31 am

Since I'm making a new character, do I get the 20 XP from session 1 as well for creation?
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Re: GM Questions

Postby Tethys Carrack » Mon Jun 11, 2018 12:31 am

If I'm unconscious (past wound threshold) and being dragged to the field medic thread in a contested area... what do I do about the Resilience roll?
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Re: GM Questions

Postby Nekoinu » Mon Jun 11, 2018 12:35 am

Tethys Carrack wrote:If I'm unconscious (past wound threshold) and being dragged to the field medic thread in a contested area... what do I do about the Resilience roll?

I would think your guys' wounds would be addressed back at Republic base camp.
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Re: GM Questions

Postby Tethys Carrack » Mon Jun 11, 2018 12:39 am

Nekoinu wrote:
Tethys Carrack wrote:If I'm unconscious (past wound threshold) and being dragged to the field medic thread in a contested area... what do I do about the Resilience roll?

I would think your guys' wounds would be addressed back at Republic base camp.


Was hoping to join Cole's thread, which he set up in the vicinity of the battle/massacre site. But if you don't think that works, I guess I could have been triaged and sent back to base...?
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Re: GM Questions

Postby Nekoinu » Mon Jun 11, 2018 12:42 am

Tethys Carrack wrote:
Nekoinu wrote:
Tethys Carrack wrote:If I'm unconscious (past wound threshold) and being dragged to the field medic thread in a contested area... what do I do about the Resilience roll?

I would think your guys' wounds would be addressed back at Republic base camp.


Was hoping to join Cole's thread, which he set up in the vicinity of the battle/massacre site. But if you don't think that works, I guess I could have been triaged and sent back to base...?

Oh right. Uh... well, I'd say you can do the Resilience one?
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Re: GM Questions

Postby Dr. Cole Ormont » Mon Jun 11, 2018 12:44 am

As they're not moving to a new area, and are already injured, couldn't the contested thing be waived? Medicine checks heal so few wounds as it is.
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Re: GM Questions

Postby Rav Devaroo » Mon Jun 11, 2018 12:56 am

Just checking: XP from Session 1 will be spent on Day 4 and go live on Day 5 (we can't spend it during downtime to have it go live on Day 4)?
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Re: GM Questions

Postby Dapper Dog » Mon Jun 11, 2018 1:00 am

Yeah.
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Re: GM Questions

Postby Nekoinu » Mon Jun 11, 2018 1:01 am

Dr. Cole Ormont wrote:As they're not moving to a new area, and are already injured, couldn't the contested thing be waived? Medicine checks heal so few wounds as it is.

That's fine. I'll waive it this time.
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Re: GM Questions

Postby Galen Sol » Mon Jun 11, 2018 2:21 am

Nekoinu wrote:
Nai'tiri Cadera wrote:Also wondering what the Setbacks are from in Counter-Sniping, and if it's something that I offset with Thermal Cloak or Chiss Infravision (Chiss characters to remove up to •
added to checks by lighting conditions) ?

I figure 1 Setback from Cover, 1 from Armor...?

Ah, right. I didn't spell it all out. Yeah, 1 more was meant to be from weather conditions. I'll let the cloak and vision combine to take away 1.

So, the cloak on it's own won't help? Would scanner gogles help?
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Re: GM Questions

Postby Nekoinu » Mon Jun 11, 2018 2:32 am

Galen Sol wrote:
Nekoinu wrote:
Nai'tiri Cadera wrote:Also wondering what the Setbacks are from in Counter-Sniping, and if it's something that I offset with Thermal Cloak or Chiss Infravision (Chiss characters to remove up to •
added to checks by lighting conditions) ?

I figure 1 Setback from Cover, 1 from Armor...?

Ah, right. I didn't spell it all out. Yeah, 1 more was meant to be from weather conditions. I'll let the cloak and vision combine to take away 1.

So, the cloak on it's own won't help? Would scanner gogles help?

Goggles are fine too for this.
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Re: GM Questions

Postby Galen Sol » Mon Jun 11, 2018 2:37 am

Also, can a Force die be committed for the scene, per the house rules, or would it have to be done as one of the actions?
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Re: GM Questions

Postby Nekoinu » Mon Jun 11, 2018 2:51 am

Galen Sol wrote:Also, can a Force die be committed for the scene, per the house rules, or would it have to be done as one of the actions?

I'm fine with the former.
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Re: GM Questions

Postby Illyria Acaran » Mon Jun 11, 2018 3:35 am

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Re: GM Questions

Postby Zanebry Varliss » Mon Jun 11, 2018 4:08 am

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Gear: Audh'reh (blaster pistol), Izze'belle (blaster pistol), Noth (vibroknife, hidden), Hat Jacket, Gloves, stims, utility belt, secure comm link

Ship: Three Drinks Smells like: Whiskey, Cigarettes, Cologne
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Re: GM Questions

Postby Nai'tiri Cadera » Mon Jun 11, 2018 4:22 am

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