Day 9 - Conditions on the Ground [June 27 through June 29]

Current Theater: Viridian Sea - viewforum.php?f=27
Camp Location: The encampment is built into a tangle of trees some 500 meters above the forest floor in the broad large branches some fifteen klicks east of the Dark Sky Shrine.
Weather Conditions: Daylight hours the temperature peaks at 32 Celsius by the Late Afternoon, most of the day above 30 Celsius. At night it drops to 27 Celsius, and is very humid starting to rain hard in the Afternoon hours till Late Night (1 Setback for the Rain).
Security Measures: Due to a possible security breach brought to the attention of command, Jace has made the decision to expel all Resistance personnel from the camp and to move all unaligned ships to a separate hangar. Access to the Hangar is restricted for Unaligned people, outside of the hangar for their ships they cannot be unattended from Early Morning to Late Evening and banned in the night hours, restricted to their ships. Posters are put up for a person of interest, a man named Darius who has gone missing from the camp. If seen report to the Jedi.
Garig Port Town: Yesterday morning the city was struck by a Mandalorian weapon, they took control of Vantage Station and modified a tractor beam into a mass driver, launching a rock some two hundred meters across into the city for devastating effect! Millions have died. The Republic will have to assault the space station to dismantle the weapon for the nest session.
Events/Missions
Day 9 - Mid Morning - Arms of a Space Angel
Day 9 - Late Afternoon - No Man's land (Combat)
Day 9 - Early Night - Feel the Hurn (Possible Combat)
Events will be posted in about 12 hours.
Victory Points: 20/20 (All Contested Areas are now Controlled)
Total Victory Points: 57
Power: 21
Trust: 5.0 - The Republic Forces and Resistance are in total sync and have total trust and cohesion. Players gain a boost die to all of their rolls in an event/mission and Power is increased by 2 per day at the start of the Day where Trust starts at this rank.
Perk: Trust Perk: 1d10 9 - Explosive Support: The Resistance offers up some powerful equipment, each player gains one free use of a Frag Grenade.
Camp Location: The encampment is built into a tangle of trees some 500 meters above the forest floor in the broad large branches some fifteen klicks east of the Dark Sky Shrine.
Weather Conditions: Daylight hours the temperature peaks at 32 Celsius by the Late Afternoon, most of the day above 30 Celsius. At night it drops to 27 Celsius, and is very humid starting to rain hard in the Afternoon hours till Late Night (1 Setback for the Rain).
Security Measures: Due to a possible security breach brought to the attention of command, Jace has made the decision to expel all Resistance personnel from the camp and to move all unaligned ships to a separate hangar. Access to the Hangar is restricted for Unaligned people, outside of the hangar for their ships they cannot be unattended from Early Morning to Late Evening and banned in the night hours, restricted to their ships. Posters are put up for a person of interest, a man named Darius who has gone missing from the camp. If seen report to the Jedi.
Garig Port Town: Yesterday morning the city was struck by a Mandalorian weapon, they took control of Vantage Station and modified a tractor beam into a mass driver, launching a rock some two hundred meters across into the city for devastating effect! Millions have died. The Republic will have to assault the space station to dismantle the weapon for the nest session.
Events/Missions
Day 9 - Mid Morning - Arms of a Space Angel
Day 9 - Late Afternoon - No Man's land (Combat)
Day 9 - Early Night - Feel the Hurn (Possible Combat)
Events will be posted in about 12 hours.
Victory Points: 20/20 (All Contested Areas are now Controlled)
Total Victory Points: 57
Power: 21
Trust: 5.0 - The Republic Forces and Resistance are in total sync and have total trust and cohesion. Players gain a boost die to all of their rolls in an event/mission and Power is increased by 2 per day at the start of the Day where Trust starts at this rank.
Perk: Trust Perk: 1d10 9 - Explosive Support: The Resistance offers up some powerful equipment, each player gains one free use of a Frag Grenade.