Day 7 - Conditions on the Ground June 20 through June 22

Current Theater: Viridian Sea - viewforum.php?f=27
Camp Location: The encampment is built into a tangle of trees some 500 meters above the forest floor in the broad large branches some fifteen klicks east of the Dark Sky Shrine.
Weather Conditions: Daylight hours the temperature peaks at 32 Celsius by the Late Afternoon, most of the day above 30 Celsius. At night it drops to 27 Celsius, and is very humid and rainy throughout the day. The rain is relentless and flooding is common on the ground floor making travel difficult. Add a setback for weather, for actions outside.
Security Measures: Due to a possible security breach brought to the attention of command, Jace has made the decision to expel all Resistance personnel from the camp and to move all unaligned ships to a separate hangar. Access to the Hangar is restricted for Unaligned people, outside of the hangar for their ships they cannot be unattended from Early Morning to Late Evening and banned in the night hours, restricted to their ships. Posters are put up for a person of interest, a man named Darius who has gone missing from the camp. If seen report to the Jedi.
Events/Missions
Day 7 - Mid Afternoon - Too Many Minds (Possible Combat)
Day 7 - Late Afternoon - The Outer Limits
Day 7 - Mid Evening - Command Staff Meeting III
Day 7 - Late Evening - Operation Defiant Nexu Briefing
Day 7 - Mid Night - A Leak in Security
Victory Points: 0/20
Total Victory Points: 37
Power: 9
Trust: 4.7 - The Republic and Resistance are closely aligned and well coordinated; they are a well oiled fighting unit. Players gain a boost die to all of their rolls in an event/mission and Power is increased by 1 per day at the start of the Day where Trust starts at this rank.
Perk: Trust Perk: 1d10 9 - Explosive Support: The Resistance offers up some powerful equipment, each player gains one free use of a Frag Grenade.
Does not include Day 6 combat event. Other events will be posted in the morning.
Camp Location: The encampment is built into a tangle of trees some 500 meters above the forest floor in the broad large branches some fifteen klicks east of the Dark Sky Shrine.
Weather Conditions: Daylight hours the temperature peaks at 32 Celsius by the Late Afternoon, most of the day above 30 Celsius. At night it drops to 27 Celsius, and is very humid and rainy throughout the day. The rain is relentless and flooding is common on the ground floor making travel difficult. Add a setback for weather, for actions outside.
Security Measures: Due to a possible security breach brought to the attention of command, Jace has made the decision to expel all Resistance personnel from the camp and to move all unaligned ships to a separate hangar. Access to the Hangar is restricted for Unaligned people, outside of the hangar for their ships they cannot be unattended from Early Morning to Late Evening and banned in the night hours, restricted to their ships. Posters are put up for a person of interest, a man named Darius who has gone missing from the camp. If seen report to the Jedi.
Events/Missions
Day 7 - Mid Afternoon - Too Many Minds (Possible Combat)
Day 7 - Late Afternoon - The Outer Limits
Day 7 - Mid Evening - Command Staff Meeting III
Day 7 - Late Evening - Operation Defiant Nexu Briefing
Day 7 - Mid Night - A Leak in Security
Victory Points: 0/20
Total Victory Points: 37
Power: 9
Trust: 4.7 - The Republic and Resistance are closely aligned and well coordinated; they are a well oiled fighting unit. Players gain a boost die to all of their rolls in an event/mission and Power is increased by 1 per day at the start of the Day where Trust starts at this rank.
Perk: Trust Perk: 1d10 9 - Explosive Support: The Resistance offers up some powerful equipment, each player gains one free use of a Frag Grenade.
Does not include Day 6 combat event. Other events will be posted in the morning.