Day 12 - Conditions on the Ground [July 7 through July 10]

Current Theater: Veras Industrial Region - viewforum.php?f=25 - The most settled region on the planet it is a sprawling metropolis of industry currently controlled by Varo Kryze and his forces in their final stand against the Republic!
Camp Location: Strike Force is relocated to the Valiant Star for the time being - viewforum.php?f=106
Weather Conditions: Currently raining in the Veras Industrial Region, with a temperature around 22 degrees Celsius, Strike Force makes landfall in the Mid Afternoon.
Security Measures: Only Strike Force personnel plus Command authorized personnel
Events/Missions
Day 12 - Late Afternoon - Kryze Airways (Side Combat Mission)
Day 12 - Late Afternoon - All Hands (Side Mission)
Day 12 - Early Evening - Victory or Death (Campaign Objective)
Victory Points: 35/20
Total Victory Points: 115
Power: 19
Trust: 5.0 - The Republic Forces and Resistance are in total sync and have total trust and cohesion. Players gain a boost die to all of their rolls in an event/mission and Power is increased by 2 per day at the start of the Day where Trust starts at this rank.
Perk: Resistance Irregulars: A squad of three Resistance fighters joins the combat, a Minion group of three joins every combat mission and act on the last initiative slot. See stats below. (Only for the Combat against Kryze)
Resistance Fighter [Minion]: Brawn 2, Agility 2, Intellect 2, Cunning 2, Willpower 2, Presence 2; Soak Value 3, Wound Threshold 5; Skills (Group Only) - Melee, Heavy Ranged, Vigilance; Abilities - Guerrilla Tactics (Gain 1 extra Defense from utilizing Cover); Equipment - Blaster Rifle (Ranged Heavy, Damage 9, Critical 3, Range Long, Stun Setting), Combat Knife (Melee, Damage 3, Critical 3, Range Engaged), Street Clothes (+1 Soak).
Perk: N/A
Clever Man's Boon: Each player may reroll ONE roll this session, they must take the second roll, skill checks or combat checks only.
Camp Location: Strike Force is relocated to the Valiant Star for the time being - viewforum.php?f=106
Weather Conditions: Currently raining in the Veras Industrial Region, with a temperature around 22 degrees Celsius, Strike Force makes landfall in the Mid Afternoon.
Security Measures: Only Strike Force personnel plus Command authorized personnel
Events/Missions
Day 12 - Late Afternoon - Kryze Airways (Side Combat Mission)
Day 12 - Late Afternoon - All Hands (Side Mission)
Day 12 - Early Evening - Victory or Death (Campaign Objective)
Victory Points: 35/20
Total Victory Points: 115
Power: 19
Trust: 5.0 - The Republic Forces and Resistance are in total sync and have total trust and cohesion. Players gain a boost die to all of their rolls in an event/mission and Power is increased by 2 per day at the start of the Day where Trust starts at this rank.
Perk: Resistance Irregulars: A squad of three Resistance fighters joins the combat, a Minion group of three joins every combat mission and act on the last initiative slot. See stats below. (Only for the Combat against Kryze)
Resistance Fighter [Minion]: Brawn 2, Agility 2, Intellect 2, Cunning 2, Willpower 2, Presence 2; Soak Value 3, Wound Threshold 5; Skills (Group Only) - Melee, Heavy Ranged, Vigilance; Abilities - Guerrilla Tactics (Gain 1 extra Defense from utilizing Cover); Equipment - Blaster Rifle (Ranged Heavy, Damage 9, Critical 3, Range Long, Stun Setting), Combat Knife (Melee, Damage 3, Critical 3, Range Engaged), Street Clothes (+1 Soak).
Perk: N/A
Clever Man's Boon: Each player may reroll ONE roll this session, they must take the second roll, skill checks or combat checks only.