Day 10 - Conditions in Space [June 30 through July 2]

Current Theater: Bankor Local Space - viewforum.php?f=13
Camp Location: Strike Force is relocated to the Valiant Star for the time being - viewforum.php?f=106
Weather Conditions: Space is very cold.
Security Measures: Only Strike Force personnel plus Command authorized personnel
Events/Missions
Day 10 - Late Afternoon - Command Breifing IV
Day 10 - Mid Evening - Asteroid Wranglin' (Space Combat)
Day 10 - Mid Night - Jo's Final Store
Victory Points: 0/20
Total Victory Points: 78
Power: 12
Trust: 4.5 - The Republic and Resistance are closely aligned and well coordinated; they are a well oiled fighting unit. Players gain a boost die to all of their rolls in an event/mission and Power is increased by 1 per day at the start of the Day where Trust starts at this rank.
Perk: N/A
Clever Man's Boon: Each player may reroll ONE roll this session, they must take the second roll.
Camp Location: Strike Force is relocated to the Valiant Star for the time being - viewforum.php?f=106
Weather Conditions: Space is very cold.
Security Measures: Only Strike Force personnel plus Command authorized personnel
Events/Missions
Day 10 - Late Afternoon - Command Breifing IV
Day 10 - Mid Evening - Asteroid Wranglin' (Space Combat)
Day 10 - Mid Night - Jo's Final Store
Victory Points: 0/20
Total Victory Points: 78
Power: 12
Trust: 4.5 - The Republic and Resistance are closely aligned and well coordinated; they are a well oiled fighting unit. Players gain a boost die to all of their rolls in an event/mission and Power is increased by 1 per day at the start of the Day where Trust starts at this rank.
Perk: N/A
Clever Man's Boon: Each player may reroll ONE roll this session, they must take the second roll.