[Day 11 - Late Afternoon] No One Left Behind

Event Type: Side Mission
Power Cost: 20
Participants: Unlmited
Timeslots: Late Afternoon
Description: The civilians on Vantage Core Station need to be shielded and protected from the Mandalorians while the assault is ongoing! Time to sacrifice for the cause and put yourself as a shield for the people! For the Republic!
Rules: Joining the thread make a Resilience check at Average with a setback due to the combat conditions, failure here means the player suffers three wounds and three strain, advantage can be used to reduce strain and successes to reduce wounds, meaning you need three successes to not take any damage. Threat will increase strain taken, and failures increase wounds, neither can be soaked by armor.
Once that roll is made the player can make any one skill roll besides Piloting Space or Gunnery at Hard, if the roll is successful then gain 1 Shield Point, Triumph add 2 Shield Points and Despair reduces the total by 2 points. Two advantage can be used to grant the next roll a boost die and two threat will grant a setback.
Push it to the Limit: The player can make another Resilience check the difficulty increased by one, same rules apply as above and stacks for each time they Push it to the Limit. They can then make another skill check, different from their previous rolls, i.e. no skill check used twice, but now the roll is Upgraded by one, this stacks for each time they Push it to the Limit.
Death: If a player’s wounds exceed their Wound Threshold, they are killed. If their Strain exceeds their strain threshold they are knocked out but will survive.
Players need to amass 20 Shield Points to save at least half the populace. They will need 35 Shield Points to save them all.
Rewards/Outcome: Gain 5 Victory Points for saving half the people, gain 10 for saving them all.
Trust Modified: If 20 shield points are gained, gain 1.0 Trust.
Power Modified: 0
Duty Gained: 15
Power Cost: 20
Participants: Unlmited
Timeslots: Late Afternoon
Description: The civilians on Vantage Core Station need to be shielded and protected from the Mandalorians while the assault is ongoing! Time to sacrifice for the cause and put yourself as a shield for the people! For the Republic!
Rules: Joining the thread make a Resilience check at Average with a setback due to the combat conditions, failure here means the player suffers three wounds and three strain, advantage can be used to reduce strain and successes to reduce wounds, meaning you need three successes to not take any damage. Threat will increase strain taken, and failures increase wounds, neither can be soaked by armor.
Once that roll is made the player can make any one skill roll besides Piloting Space or Gunnery at Hard, if the roll is successful then gain 1 Shield Point, Triumph add 2 Shield Points and Despair reduces the total by 2 points. Two advantage can be used to grant the next roll a boost die and two threat will grant a setback.
Push it to the Limit: The player can make another Resilience check the difficulty increased by one, same rules apply as above and stacks for each time they Push it to the Limit. They can then make another skill check, different from their previous rolls, i.e. no skill check used twice, but now the roll is Upgraded by one, this stacks for each time they Push it to the Limit.
Death: If a player’s wounds exceed their Wound Threshold, they are killed. If their Strain exceeds their strain threshold they are knocked out but will survive.
Players need to amass 20 Shield Points to save at least half the populace. They will need 35 Shield Points to save them all.
Rewards/Outcome: Gain 5 Victory Points for saving half the people, gain 10 for saving them all.
Trust Modified: If 20 shield points are gained, gain 1.0 Trust.
Power Modified: 0
Duty Gained: 15