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[Day 3 - Late Morning] We Will Rebuild I

PostPosted: Thu Jun 07, 2018 5:41 am
by Dapper Dog
Event Type: Mission
Power Cost: 3
Participants: 3 players per time slot, a player can only do one time slot.
Timeslots: Late Morning and Early Afternoon

Description: The Resistance is doing what they can to rebuild and try to bring some comfort to the people. There are a variety of tasks that need doing and they have asked the Republic strike force for assistance if they can spare it. This is a humanitarian venture and possibly a dangerous one.

Rules: Before any rolls are made, post that you are joining the mission, that should be your first post. Once three people have posted, proceed with the event as normal. Players can choose any one skill they have to aid the efforts, be creative, and make a Hard skill check with a setback due to the damage to the city and the adverse conditions and a second setback due to being cautious and safe. Each player rolls once in their time slot and player can only do a single time slot. Instead of a skill check a player can opt to utilize certain Force powers and if successful in using them grant 2 Aid points; Seek, Foresee, Heal, Move (If you can Move Silhouette 2 objects), and Sense. You can also utilize Force abilities that modify skills such as Enhance or Influence, but those are skill checks as normal.

Generating 2 Advantage on these rolls will allow them to grant the next ally a boost die on their check and generating 2 Threat will grant the next player a setback die on their actions, these stack so if 4 advantage is rolled the grant the next player 2 boost die. A Triumph grants three Aid points, success or fail while a Despair will remove two Aid points, success or fail. Players need to generate 5 Aid points to exceed expectations. A successful roll grants 1 Aid point. So for example say they succeed on a roll but rolled a Despair they generate -1 Aid points, 1 for success and then subtract 2 for the Despair. If multiple Triumph or Despair are rolled they stack.

Terror Tactics: The Mandalorians have seeded agents among the civilian populace, willing or not, they are a danger to the soldiers in the field. The players can ignore this danger and this turns the Hard check into Average, but one die is Upgraded to Challenge dice, if a Despair is rolled they have found a suicide bomber that explodes for 15 wounds , with Pierce 3, this is per Despair rolled and this damage affects all members in the group.

This is in addition to the normal affects of the Despair.

If a Force ability is used that requires only a Force Die roll then you also need to roll percentile dice and on a 90 or higher you have found a suicide bomber and the damage is as above.

Rewards/Outcome: See Below.

Trust Modified: Trust increased by .2 per time slot, if the team exceeds expectations this is increased to .4 Trust.
Power Modified: For every Suicide Bomber set off reduce Power by 2.
Duty Earned: Increase Duty by 5.

Re: [Day 3 - Late Morning] We Will Rebuild I

PostPosted: Thu Jun 07, 2018 5:43 am
by Dapper Dog
Destiny use: Flipping Destiny 1 for each participant.

Re: [Day 3 - Late Morning] We Will Rebuild I

PostPosted: Thu Jun 07, 2018 5:56 am
by Dapper Dog
OOC: Threat used to give the first roll in each We Will Rebuild thread a setback die.

Re: [Day 3 - Late Morning] We Will Rebuild I

PostPosted: Thu Jun 07, 2018 8:48 pm
by Dapper Dog
Open, please post if you are joining and then make your rolls once all three are determined. Adding one more setback to each roll since I am allowing a redo... due to tension.

Re: [Day 3 - Late Morning] We Will Rebuild I

PostPosted: Thu Jun 07, 2018 9:21 pm
by Nai'tiri Cadera
(In. Nai'tiri will use Ranged: Heavy)

Re: [Day 3 - Late Morning] We Will Rebuild I

PostPosted: Thu Jun 07, 2018 9:34 pm
by Durasay Mixo
(In. Dur will be using Leadership to direct work crews. Just to clarify, the first roller has 4 setback, the other 2 have 3 setback?)

Re: [Day 3 - Late Morning] We Will Rebuild I

PostPosted: Thu Jun 07, 2018 9:36 pm
by Dapper Dog
Correct.

Re: [Day 3 - Late Morning] We Will Rebuild I

PostPosted: Thu Jun 07, 2018 10:35 pm
by Dapper Dog
OOC: Last spot reserved for Rekara since she posted earlier.

Re: [Day 3 - Late Morning] We Will Rebuild I

PostPosted: Thu Jun 07, 2018 10:56 pm
by Rekara
The Resistance is doing what they can to rebuild and try to bring some comfort to the people, Rekara too, was there trying to close ties between both? not really since she was not fully part of the Republic, she was mostly interested in helping out.

Re: [Day 3 - Late Morning] We Will Rebuild I

PostPosted: Thu Jun 07, 2018 11:15 pm
by Durasay Mixo
D3 LM - We Will Rebuild (Presence 4, Leadership 1, 2x Command, Commanding Presence to remove 1 setback die, Influence Skill Control, hard difficulty, upgraded once from DR Destiny, 3 setback): 1eP+3eA+2eB+2eF+1eC+2eD+3eS 1 success, 2 advantage, 3 Light Side
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Converting the Light Side pips to advantage, total 5 advantages. Next roller has 2 Boost dice.

Outcome: 1 Aid Point

There was something Durasay was excellent at. Organizing people, and having them work together in coordinated teams with increased efficiency and force multiplication. His commanding presence, even with the tension in the air, set him about with a certain sense of ease. Working carefully with the foremen, and their crews, the rebuilding and recycling seemed to be moving with increased precision.

The Force worked through his words, as well, bringing about coordinated efforts with those members of the Strike Force who were there with him.

This is why he was here.

Re: [Day 3 - Late Morning] We Will Rebuild I

PostPosted: Thu Jun 07, 2018 11:36 pm
by Rekara
Hard Medicine check, 3 Setback, Destiny to Upgrade. 2 Boost dice from Durasay. Surgeon Bonus if Success.: 2eA+3eP+2eB+3eS 1 success, 8 advantage, 1 Success + 2 Surgeon Success
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We Will Rebuild, D3-LM. Hard Medicine check, 3 Setback, Destiny to Upgrade. 2 Boost dice from Durasay. Surgeon Bonus if Success. 1eC forgotten and 2eD: 1eC+2eD 1 failure, 3 threat
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TOTAL OUTCOME: 5 Advantage, so 2 Boost die for the next. Not sure if the Surgeon bonus applies.

(I'm not fully sure of the Roll tech, so please a check :P)

Re: [Day 3 - Late Morning] We Will Rebuild I

PostPosted: Thu Jun 07, 2018 11:52 pm
by Nai'tiri Cadera
Nai'tiri was, in a way, on duty as she kept a close eye on Durasay. The Kryze were using dirty tactics, and waving around a heavy rifle was useful to clear out potential problems.


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D3 LM EVENT: We Will Rebuild. Ranged (Heavy). Destiny to upgrade.: 4eP+2eB+1eC+2eD+3eS 5 successes, 3 advantage
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Re: [Day 3 - Late Morning] We Will Rebuild I

PostPosted: Sun Jun 10, 2018 5:41 pm
by Dapper Dog
Results

Trust increased by .2